I always promote to introduce new campaign types and interactions in order to create something fresh and unique that the audience wouldn’t expect.
One of such campaign types is what we call “Tapping” where the object of the game is to tap as many times as possible within a certain time limit.
This game can give a lot of different context depending on how You wish to use it because we can make the image change over the course of the game.
For example creating an image with a “loading bar” and after every 3 taps the loading bar will fill further.
The object of the game is to fill the loading bar within the amount of time given.
Or we can use tapping game for a soda where after every tap the soda can tilts a little bit to create the effect that you are “shaking” the soda bottle.
Object of the game is to shake the soda bottle open.
In Christmas example how about we use a Christmas gift and you have to tap your way to your prize.
Here’s the concept I would use